Monday, November 27, 2006

Spaceland!

So, this is where I'll be posting my progress about our current project, the soundtrack for a roller coaster ride, for a fictional theme park named Spaceland.

The brief for the assignment states that no human voices, instruments, or pre-recorded audio may be used. I felt that these constraints were fairly loose, and gave us a lot of scope to experiment with, in order to create the sounds we needed.

As I said in the brief, the sound scape needs to be very precisely timed in order to fit with the ride, which means we will need to produce a very accurate timing script, to which we'll need to adhere to very strictly.

First of all, I'll need to source some sounds in order to then manipulate them, using Adobe Audition. I have used Audacity before, and feel it's an excellent open source alternative to Adobe Audition (or Cooledit) though I feel more comfortable using Audition, as I've used it (and Cooledit) many times before.

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